Cornbelt 16x Beta V0.9.2

Date : 2021-06-27 23:48:39 Report

Changes Cornbelt 16-fold Beta by ANDYsMODDING Update to version 0.9.2
fixed! The jump points at the freight yards have been changed!
away! All bunker silos on the map have been deleted!
changed! On all 4 trains, the signaling of the barriers has been adapted to the higher speed of the trains! The railway barriers close earlier now!
adds! New level crossings with barriers have been installed on line 1 & 2!
revised! The loading speed of all rail silos has been increased and the bale triggers have been installed! From now on you can also unload bales at the railway silos!
added! Missing unloading point at the yard for train 1 & 4 was installed!
added! Missing entries entered in the language files for German and English! Partly already translated the English language.
added! Missing field textures installed on fields 33 & 38, so that you can also work on the fields in the New Farmer game mode.
revised! The sawmill got a new display. Wood chips have now been added to the display on the page for produced products!
fixed! The display error at the sawmill of a tree trunk has been fixed!

It’s finally here! The first beta version of the Cornbelt is released and am very excited to see your reaction and comments. The goal was really just to reactivate the productions from LS17. But somehow it has become much more of a change than I had originally planned.
At this point I would like to thank Kastor again, that I was allowed to change his map and make it available for you to download. Also a big thank you goes to the FED Action for letting me use his europalettes and the boardpalettes. Last but not least I want to thank the testers of the map, the Maik, John and the Daniel.

Now for the details of the map:
It is still a 16x mod map
There are only 65 hexes
now.
There are now 11 forestry areas
instead.
3 BGA’s
There are a total of 7 purchasable industrial areas, with only 4 productions currently available
There are 17 outlets on the map
And many products that are Global Market Ready.

Credits: Kastor, Edit durch ANDYsMODDING

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