Version 2.2 Multifruit
Changes / bugs fixed
Card works again in the MP
Trouble remodeled, sale is now at the main entrance
Fixed optical errors
Field 50 equipped with missions
Cranes work again
Wrong jump points corrected
Dairy at the Feld 49. Sale of cheese and milk at the restaurant, mixed goods trade and fruit trade
Washing place installed in the yard
Further jump (visiting) points set up
Further light installed
So now it is time. After several weeks of indefatigable tinkering, despair, but also a time when.
The map was created by Kastor. A few highlights have been used to breathe life into the map. There are 4 outer bearings, all of which can be seen as separate and independent bearings. Each tank has a tank. There is also a car farm and a tank on the farm.
Directly in the yard are the stables for cows and pigs, the sheep can be in the immediate vicinity of the farm.
Water is available at the cow's and sheep's farm. Further water connections exist in the industrial area at the sugar plant, as well as on the site of plant and seed production. In both of the last, the water is payable.
For all friends of placable mods. So one is not forced to turn off its mods in the field.
There are 5 active and 4 usable train tracks installed. On two routes there is in each case a transfer station, where for technical reasons you can not immediately transfer to the train, but at least unload and immediately load with the train. You only have to change to the train.
The fifth route of the cattle trader to the stables, but the project still failed due to a lack of livestock.
There are 57 fields, the smallest is about 2 hectares, the largest is 161 hectares. So all sizes are available and offer something for every taste. In the large field, I have a lot of fun. With the original potato harvester from Giants. At field 37, may be 35 and 36 must be partly harvested or sown, since underneath the field (s).
According to the latest information, the card is MP-compatible. Minor errors are still fixed, but they do not affect the game experience.
A big thank you goes to sushidelic and Player11 for the grandiose support and advice with the Mapbau. So a big thanks to my two test players, Mik and wegerenz. Without these 4 people I would never go so far with the map.
Textur: Giants Script: Marhu/kevin98 Idee / Konzept: FalPos