Hello dear LS fans,
Many will know my south resin map already from LS13 & LS15, now it is finally also available for LS17!
6 months work I put into the map to make them LS17 ready and above all to make even more beautiful and detailed.
Since welcome to the natural park “Südharz” and to the green southern Harz Karstlandschaft in the north of Thuringia!
The map stretches from the village exit Nordhausen in the west to the border of Saxony-Anhalt in the east, approx.10x4km area!
In a 40min video, I would like to introduce you in a flyover, the map to get a first impression, just take a look at it!
Have fun!
Content:
– over 19000 felled trees, large forest areas with a new realistic texture of the forest paths
-92 fields (18 owned, all others can be bought)
-missions for possible fields
-6 villages
Fields completely redesigned, field paths redesigned (narrower)
– chopped straw
-lighted houses by night
Light switch for lighting, eg. In halls
– accessible gates (please get off and open / close with the mousetraps)
-bought vehicles / equipment are delivered to the farm
– moving horses / fish / ducks / airplanes and more
-Transport and parking cars
– new creek and water texture
(Often in places you should visit in any case, but of course also in the village)
-Milk must be sold with a milk hanger / milk transport (from the cow pasture to Rodishain)
Roads changed in some places, new roads have been added
-fewer texture angles
-crowded cowshed, cows also run into the cowshed
-Equipment search in the nests in the Hühnerstall
Vehicles can also be sold at the scrap yard
– many different animal sounds
-ground power lines
-Infotafeln, partly with original pictures
-new nicer PDA
And much more …
Where is what:
Cow pasture (behind the Ibergtalsperre, between Steigerthal and Stempeda, straw and feeding in the stable)
-Schweinestall in Steigerthal (straw in the stable tipping, water can be filled from the outside, feed best to drive on pasture)
-Schafweide near Petersdorf (water can be filled from the outside, to feed on the pasture)
-Viehmarkt (on LH Petersdorf area) for the collection of young animals
-Pferdestall in Herrmannsacker (oats, grass, hay)
-BGA site in Herrmannsacker (fill BGA bunker, get manure manure, 2 silo production silos)
-2 sawmills (direct sales in Steigerthal, in Petersdorf one gets boards which can be sold in the building next to the land trading Petersdorf)
Fruit:
barley
Potatoes
Corn
Rapeseed
wheat
Sugar beet
oats
rye
sunflowers
Soybeans
Oil rind
Poplar
Triticale
millet
Spelt
Required mods:
AAA_UniversalProcessKit
ZZZ_choppedStraw
Reviews
1. Set the dripping / rotting of the plants “off” at the beginning of the game!
2. If you want to open fields without buying them, open the savegame folder, the economy.xml searches z.b. For the field 1 this line <field number = “1” ownedByPlayer = “false” /> here you have to use “true” for the “false”!
I thank all modders for the great models which I have installed on my map !!!
And now I wish you a lot of fun with the map!
If you like them, I would be very happy if you take the map positively and recommend!
And it would be great if again someone finds the one or other great video created, thank you already times!
Credits:
FORGOTTEN PLANTS – WHEAT / BARLEY / RAPE / MAIZE / SUGARBEETS / POTATOES: Eribus AdditionalMapTypes: Blacksheep – RC-Devil Horses: Mike-Modding House by DBL: DBL Milchverkaufstrigger: Marhu, Converted to FS17 Blacksheep Lightswitches: Niggels – VertexDezign Ackerschacht: XaaD Stromverteilerkasten: BlackSheep(RC-Devil) new Houses: goldfox GALVANISED WATER TROUGH: The Mod Co. (Chocolatecake2001) Schrankenset: Desperados93 Baumstützen und Fegeschutz: Crouwler Daylight-Script: kevink98 WaterPuddle: kevink98 FliegenderAdler: BulldozerXL
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