The Elmcreek Extension V1.6
Changelog 11/27/22: V1.6.0
- All auxillary animal farms are now sellable
- lots of cosmetic fixes throughout the map
- Small garages and large quonset huts are now sellable
- Added 2 extra fields
- Items on marsh land are now sellable
- Leftover props now sell with properties
- Touched up property lines so more of the roads are plowable if you own the land
- Updated indoor mask
- New soil map
- Updated traffic splines for better traffic flow
- Removed 4 electric gates
- Added silage to GCEC sell point
- Added more AI splines to various locations throught the map
- Modified bail trigger at GCEC sell point
Changelog 5/15/22:
- Fixed precision farming soil types
- Added wine factory and new fill types
- Cosmetic fixes
Changelog 4/22/22:
- Fixed broken shader at oil refinery
Changelog 4/21/22:
- Added Precision Farming update
- Fixed issue with the Depot and Buzz's Sawmill sell points
- Minor cosmetic changes
- Precision Farming update!
Change Log 4/16/22
- Updated collision map
- Updated navigation collision
- Repair AI (helpers) navigation
- Removed obsolete files
- Fixed typo/file path error
- Small garage at starting farm now sellable
Change Log 4/14/22:
Fixed issues with logging. Logging machines and chainsaws are now fully capable of cutting down all trees.
V1.1
- Updated the resolution on fertilizer, weeds, and stubble density maps.
Credits: Bauer Brown
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