After what has seemed like months of struggling to find motivation, I am happy to say “The Interior” is complete and ready to share. I have been playing Farming Simulator since FS2011 when I first started with a demo version, and I have yet to see few, if any, Canadian-style maps on the same quality level as American and European maps. This is my first attempt to change that trend. “The Interior” is the product of long hours, frustration, sore fingers, and much dedication, and the final result is something I hope all of you can enjoy.
There are approximately 10,000 physical, cuttable trees on the map, and miles of winding, mountain roads that will challenge even the best log truck driver. All industrial activity is contained to the center of the map including the sawmill, the equipment yard, and the machinery dealer. A main paved road runs through the map, and the lake next to it is a favorite of both loggers and tourists alike.
Completing a project like this isn’t something I could do alone, and I would like to extend a special thank you to Kirezagar for his Alps map which was used as the base DEM for “the Interior.” I’d also like to thank all the people who helped test this map, and Rand0msparks for producing the beautiful PDA map and other images. Thank you all for your continued support.
Credits:
irezagar (the Alps map on which the Interior is built) NLD-Farmers (FS17 base map) FSH Modding Map (sawmill building) GoldFox Models (sheds at sawmill) Rand0msparks (map logos, PDA, and imagery) Abel Modding (centerbeam train cars, lumber stacks) BcBuhler Modding (woodchip car) James60470 (Liebherr log loaders) NI-Modding (dealer shops) LazyMod Studios (propane and fuel tanks) möchtegernbauer (industrial warehouse) California Central Valley Map (industrial buildings, static semi trailer, various objects) Hermit23 (poleshed) Blacksheep Moddig (dealership building) Various Others
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