FS19 - Animal Worker V2.3

Date : 2019-07-04 06:37:07 Report
Hire a Ranch Hand to tend to your animals. - Daily at 7am: They will fill the feed, straw and water all your animals for a fee, if active. - Daily at 8, 9, 10 & 11am: They will train (ride) your horses 25% per hour for a fee, if set. - All settings can be managed from the setting window (LAlt + NumPad 0) Change Log: Version 2.3 - GUI (LAlt + NumPad0) now loads with current settings from XML on initial load. - F1 Help menu text displays worker status as active or not active for (LAlt + 0) toggle feedback. - On-screen feedback (top notification) when worker toggled or charges for work, shows for 5 seconds - Now trains horses 4 times a day with configurable hourly rate per horse at 8am, 9am, 10am, 11am (if you have HorseHelper, set train Horses to false) - More settings configurations (Activate horse training and hourly rate to charge) - Fixed Dutch translation for Animal Worker (All translations based on Google Translate) - Added changelog.txt to .zip FUTURE RELEASES: - More language settings (g_i18n variables) - Add controller inputs - Add option to sell eggs, milk, manure, slurry, wool (Focus for next release) - Add configurable training times to settings. BUGS / ISSUES / CONFLICTS: - No known conflicts, however, if you have HorseHelper, you may want to set the horse training to false as both mods will train the horses, just at different times. - Performance / lag: minimal to none. Lightweight iterations take less than a second. - Multiplayer compatible: Most features should work, though it has not been tested nor has is_client or is_server implemented. - Logging: Minimal. Removed log entries minus worker toggle and payments.

Credits: Tunnelrat / TRmods.com

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