FS19 - Vehicle Explorer V0.9.1.0

Date : 2019-02-21 06:05:01 Report
VehicleExplorer for FS19 aka VeEx19 Latest Version 0.9.1.0 - I consider it as Beta. I tested it quite a lot myself, but hope for some helpful feedback from the community. This is a revamp of the good old VehicleSort from FS17 For beginners: VehicleExplorer helps you organize your vehicles, by showing you a list which can be organized, well, sorted by you. Besides that it has a couple of additional functionality. See below. Features List of all steerable vehicles (Specialization: Enterable) Set a customer order for your vehicles Your order is saved in the default vehicles.xml, so no additional clutter Enter your vehicles directly with a click of a (mouse) button This is meant literally, see known issues ;) Park your vehicles, so that a switch of vehicles via Tab ignores them Repair vehicles and its implements Let your vehicle and implements get cleaned on a repair from your friendly VeEx staff ;) Displaying a store image next to the list Info box with additional informations Motor on/off, turned on/off (for e.g. harvester) and light status is saved and restored Different colors in the list if a vehicle is selected, or currently used by a helper/Courseplay Config Menu Config is saved per savegame within modsSettings/VehicleExplorer/savegameX Show/hide trains in the list Show/hide station cranes in the list (No idea if that actually works, would need a map with a crane to test) Show/hide steerable implements/trailers (e.g. forwarder trailer with crane) Show/hide brand names in the list Show/hide your own name when you enter a vehicle Show/hide horse power in the list Show/hide fill levels in the list Show/hide implements in the list Show/hide store images Show/hide infobox Move infobox up/down Show/hide a background for the infobox/store image Change text size Change text alignment Change list background transparency Enable/disable saving of the additional vehicle status (motor, turnedOn, lights) Show/hide keybindings in the game F1 help menu (needs a game restart to take affect) Clean vehicle & implements on a repair With VehicleExplorer & Tardis you can select a vehicle on the list, and teleport that to any location without entering it. You can also configure if you want to enter the vehicle after teleportation or just drop the vehicle to another location With Tardis Map Hotspots you can again, select a vehicle and quickly teleport that to one of those hotspots Known issues Although you can change all the keyboard bindings, the mouse actions are hardcoded for now Left mouse click: Enter vehicle Right mouse click: Select vehicle (to e.g. move it) Right mouse click: Change value in the config menu Mouse wheel: Selection up/down in list T -> Workaround available Metric measuring units are used Max of three columns. If you\'ve more vehicles (which would be insane anyways ;) , just disable the display of brand name etc A wrong value for horse power is displayed for trains Sometimes selling or resetting a vehicle is causing a flickering of the vehicle list. I\'ve already an idea why, just have to look more into it. As a workaround you just have to move any vehicle a position up or down, then a reshuffle is triggered and the list is rendered properly again. If a train is parked, although this state gets saved, on loading a savegame it\'s not restored. So the train is tabbable. Incompatible Mods S A Changed the default keybinding. So there is no overlap anymore. Default Keybinding Key Combi Action LAlt + v Show/hide vehicle list LAlt + KeyPad Minus Show/hide config menu KeyPad Enter Enter vehicle LAlt + p Toggle parking LAlt + KeyPad 5 Select item (for moving the vehicle) or to change values in the config LAlt + KeyPad 8 Move up in the list/config LAlt + KeyPad 2 Move down in the list/config LAlt + 1 Move up fast in the list/config LAlt + 2 Move down fast in the list/config LAlt + R Repair vehicle incl. implements Tab Next vehicle; VeEx own switch vehicle implementation (necessary to tab through vehicles in your own order) Shift + Tab Previous vehicle; VeEx own switch vehicle implementation (necessary to tab through vehicles in your own order) Mouse Left Enter vehicle Mouse Right Select item/change values in config Mouse Wheel List up/down _ If you want to use the \'sorted tabbing\', make sure you drop the default key binding in the game menu. I didn\'t find a way to overwrite the default vehicle switching, and I think it\'s better to let you, the user, this choice anyways. _ Meaning of colors used Color Meaning White Standard Green Current player is controlling vehicle Orange Vehicle selected Red Vehicle locked (necessary to move it up/down in the list) Grey Vehicle is parked Blue Vehicle is controlled by AI (Helper or Courseplay) Light Pink Vehicle is controlled by FollowMe (not yet available) Yellow Engine is running Note that the current version does NOT support multiplayer! There were reports that VehicleExplorer does work in MP if you simply change the moddesc.xml. Although I assume not everything works then. Anyways, I decided to work on a MP version. Just have no idea yet till when it will be available.

Credits: Author: sperrgebiet aka release; For additional credits see included ReadMe or on GitHub

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