Thuringen 2.0 V2.3
Map details: - There are 57 fields - There are 10 multi-fruits - There are over 31 custom productions on the map -Map is available on our forum registration for free
Change log version 2.3
-Black Forest farm: Cows trigger loose straw installed, added sign for egg output, fixed feed tarpaulin for pigs, fixed milk trigger for sheep's milk
-Fence moved at HaGe point of sale
-Speed camera shifted
-Berghof: increased milk trigger for sheep
-Capacity of all silos increased to 5 million
-New animals installed
-Goats own barn also installed on the 3 large courtyards
-additional products goat's milk and goat's cheese
-Fixed sheep cheese palette
-Removed export for missions as a sell point
-Functioning traffic light system installed
-Mud installed (Mod by Viper from the Modhub required)
-Ki Splines adjusted
-BGA can be sold and stay in place
-Slaughterer adapted to new animals
-Fixed the Berghof manure yard now connects to the cowshed
- Added goats and ducks and minimum age at the butcher for all animals except horses 18 months.
-Your own animal tag available for download in the forum
-New speed cameras added
-Various other small adjustments
The LS22 Thuringia 2.0 is just the right card for XXL and production lovers!
In addition to very large fields, the map also offers many custom productions that make the heart of every production lover beat faster.
The textures of the buildings look good so far, but some objects show their age, but this rarely happens.
At first glance, the functions run without any problems.
The sound effects on the productions sound good, but sometimes a bit too loud.
The log throws no errors
Changelog Thuringia 2.0 V 1.1
-Invisible Colli removes Tailoring
-Signs installed productions
-Fixed a spelling error in gravel works
-Shop spawn point expanded
-Custom missions disabled for now except for rye
-Apro production building visible again at unloading point
-Terrain adjustments
-Diesel production now as a production point on the PDA and no longer as a point of sale
-Fixed the floating wall at NaturaPura
-Both gates now have the translations
-Adjusted new terrain for the fields No must (new savegame) required!!!!
-Empty crate production now spelled correctly
-Sell/buy punk Geedöns building fixed
-Fixed field missions cultivators
-Store carrots in the courtyard silo possible
-Fixed various floating objects
-German license plates installed
-Fixed double entry white cabbage
-Fixed sun shadow error
-Added new production Mixed Grain
-New mixed bread production
-Added pasta/knekebread production
-Lavender production now includes bale acceptance
-Warning Brand.dds Fixed
-Bakery is now pastry shop
-New bakery gives new goods
- Courtyard area at field 22 straightened and expanded
-Rye flour is used for pasta
-All wind turbines that are on a field that has been bought are also yours
-All other wind turbines can be bought across the country
- Wind turbines then bring further income which is paid out at the end of the day
-Multifruit Vehicles Added Rexor 6300 for carrot,onion,white cabbage,red cabbage Deventor 4150 for potato,onion,white cabbage and red cabbage
FT300 Carrots, Onions and Potatoes, Rootster 604 For red cabbage, white cabbage, carrots, onions, potatoes and sugar beet
Evo 290 For white cabbage and red cabbage Keiler2 white cabbage and red cabbage.
Credits: Agrar Land Modding /DMT Sound/[BGEM]Patrick/TN47/[ALM]FrankGTB/[ALM]Akita83/Marco/Mister_Mojo_AT/[DTP]Thomas/Mr LagerTester/ [TRLP]Markus Multifrüchte
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